This refers to methods, often employing software tools, used to circumvent or modify restrictions imposed on artificial intelligence within a computer game or application. For instance, if an AI opponent in a strategy game is designed to only use a limited number of units, these techniques could be used to allow it to exceed that limit, potentially leading to a more challenging or unpredictable experience.
The importance of this capability lies in its potential to enhance gameplay, facilitate testing, and provide deeper insights into the behavior of AI systems. Modifying the parameters of an AI allows developers to stress-test their designs, identify potential weaknesses, and create more engaging content. Historically, the desire to modify and improve game experiences has driven the development of similar tools across various platforms and genres.